Red Dead Redemption 2 Gameplay Reveal Details

After its initial announcement and reveal back in October of 2016, fans have been itching to see the gameplay for Red Dead Redemption 2the long awaited sequel to the 2010 hit Red Dead Redemption, and now Rockstar Games have finally delivered with a 6 minute long gameplay demonstration detailing various elements of the game.

In Red Dead Redemption 2 players will be taking the role of Arthur Morgan, a member of the Van Der Linde gang as they cause chaos around the Wild West just before the turn of the 20th Century. The game will feature a larger variety of new areas when compared to the previous title such as swamp lands and mountain trails, with the group of outlaws constantly on the move trying to escape the clutches of law enforcements.

Even the most hardened of men have to rest sometimes though, with Van Der Linde and his men being no different. A central camp will be set up whenever they re-locate to a different area, allowing for some down time and interactions between the characters.

Hunting will also be a big focus, with Arthur having to track down animals for food and resources to help support the occupants of the camp. This means that hunting has received some tweaks since its predecessor, with wildlife becoming more perceptive and distinct; some animals are prey, others are predators.

Of course it wouldn’t be a Wild West title without a horse to ride, and it seems like players will have to be more mindful of their companions than ever before. Maintaining horses and treating them well will advance the bond between them and Arthur, leading to extra perks and a more useful companion. Players will also have to be more mindful of what kind of horse they’re using for each job, as different horses have different attributes. Horses aren’t just a mode of transport either, as their saddles can be used to holster extra weaponry and equipment.

Rockstar’s attention to detail doesn’t end at wildlife – weapons and combat have also been touched up to add extra depth to the gameplay. Guns now have more varying properties with realistic recoil and reloading, and of course the slow motion targeting system Dead Eye is making a return. While it wasn’t showcased much or elaborated on, melee combat has been tweaked as well.

However it’s not always about shootouts and fistfights in Red Dead Redemption 2 as you’ll now be able to converse with various NPC’s, either instigating trouble or talking your way out of a conflict. This leads into the player choice and perception of Arthur Morgan. He can either be played as a bloodthirsty criminal, or a more passive and careful citizen, occasionally getting his hands dirty when the situation calls.

Another gameplay demonstration will be released at a later date, detailing the different types of missions and activities featured in Red Dead Redemption 2, releasing on October 26th 2018 for PS4, PC, and Xbox One.

The gameplay demonstration can be viewed below:

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Francis Kenna

Francis is a gaming enthusiast from the North West of England. Since a young age, he's had a strong passion for the medium, and first grew an interest in video game journalism through reading Playstation and Nintendo magazines. He's a supporter and fan of the Xbox, Playstation and Nintendo brands and is willing to give any type of game a try.

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