3 NES Titles Joining Nintendo Switch Online

A fan favorite is joining Nintendo Switch Online, alongside two deeper cuts that are worth your time. Subscribers of Nintendo Switch Online now have access to a library of classic NES titles included as a subscription feature.

Metroid

Metroid was originally released in Japan on the Famicom Disk System in August of 1986 and arrived in North America in August of 1987 on the Nintendo Entertainment System. Metroid follows bounty hunter Samus Aran as she goes on a mission to destroy Mother Brain. The series is a long-beloved part of Nintendo’s history, and many are patiently awaiting more news on Metroid Prime 4. Metroid was one of the first games to contain multiple endings, with five in total. Not to mention the progressive manner in which Samus is revealed at the end of the game to be a woman. In 2004, Metroid was remade on the Game Boy Advance as Metroid: Zero Mission.

Mighty Bomb Jack

Mighty Bomb Jack was released in 1986 for the NES by Tecmo and is a platformer that follows Jack as he traverses a pyramid in hopes of defeating the demon Belzebut and saving the royal Pamera family. The game received mixed to negative reviews, with GameSpot calling the game “repetitive” and “broken“, while Eurogamer called it “[kind of] clever“, though “not exactly deep.” IGN called the Wii Virtual Console version of Mighty Bomb Jacka poor candidate for your time investment.” I’ve never played it, but the consensus seems to be that it’s fairly dated. On the other hand, that’s part of the fun with these older titles.

TwinBee

TwinBee is a vertical-scrolling shoot ’em up by Konami in the vein of Namco’s Xevious, featured a cartoon style, and was released for the Famicom Disc System in 1988. TwinBee originally appeared as an arcade game and was also released in Japan and other regions as a 3D Classic for the Nintendo 3DS in 2011. In TwinBee, getting shot by a single enemy bullet will cause the player to lose a life. However, if the bullet only strikes either side of the ship instead, the player’s ship will only lose one of its arms. If the player’s ship loses both arms, it will lose the ability to throw bombs and the player must wait for an ambulance to arrive. The player must navigate their ship to the ambulance to repair their arms. However, if the player’s ship loses both arms for the second time, no ambulance will arrive. This mechanic of the gameplay in TwinBee is fairly interesting and might garner some attention from those who enjoy different styles of arcade shooters.

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Taylor Bauer

Taylor is from Aurora, IL and received both his B.S. and M.S. in Communication from Illinois State University, where he taught radio production and media management for two years. Taylor studies critical media theory, loves all things Nintendo and Xbox, and is an avid listener of NPR. He is also a self-proclaimed music nerd, and loves all genres.

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